If you hadn’t yet noticed, Rust is having a bit of a moment. Although it’s been around since 2013, the survival multiplayer is experiencing a resurgence in popularity after a bunch of high-profile streamers set up private server together. The streamers, including Shroud, Pokimane, Myth, XQc and more, have all uploaded their own perspectives of the island (even creating their own factions), making for compelling viewing – and seriously boosting Rust’s player count in the process.
Prior to the recent surge in popularity, Rust’s previous Steam concurrent players record stood at 125k in April 2020 (coinciding with coronavirus lockdowns), but on 8th January it smashed that record by peaking at 201,497 players. The numbers have continued to rise over the last week, and as spotted by PCGamesN, the game hit 244,394 concurrent players on 16th January – breaking that record yet again.
All this, of course, seems to be paying off very nicely for Rust developer Facepunch, with studio founder Garry Newman revealing the studio had made over $1m (£734k) on two days in one week. With the player count showing no sign of declining, I imagine this is going to be an extremely good month for the game. And we haven’t even had the Rust console launch yet.
This content is hosted on an external platform, which will only display it if you accept targeting cookies. Please enable cookies to view.
If this story all seems very familiar, you may be thinking of social deduction game Among Us, which became a megahit last year after streamers suddenly picked up the game, despite it having originally been released in 2018. Rust hit a peak of 1.37m viewers on Twitch earlier this month, where the previously monthly peaks had reached only a couple of thousand (via TwitchTracker). All of which goes to show how Twitch streamers can give a multiplayer an enormous boost – even if it’s not the newest title on the block.